Nov 01, 2006, 06:44 PM // 18:44
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#21
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Academy Page
Join Date: Aug 2006
Location: Elona
Guild: Ring of Canthan Knighs [ROCK]
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mhmm My friend was in it last night when they won.
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Nov 01, 2006, 08:17 PM // 20:17
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#22
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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ah okay. Still a lot of people don't like it As I'm saying myself tho, I prefer 6 vs 6 HA. It just wouldn't take much work to have like an "old school" HA to appease the millions is all
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Nov 01, 2006, 08:20 PM // 20:20
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#23
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Jungle Guide
Join Date: Oct 2005
Guild: Kinetic Fusion [kF]
Profession: Me/
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There will always been someone to take your place. Along with anyone else's.
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Nov 01, 2006, 08:32 PM // 20:32
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#24
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Desert Nomad
Join Date: Jun 2005
Location: Brooklyn, NY
Guild: [EYE]
Profession: Rt/A
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Quote:
Originally Posted by Not A Fifty Five
Just pointing out that guild wars will probably lose over $100,000 over this little decision, there's countless of people quitting guild wars or selling their accounts even from it.
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What's $100,000, when Anet will get hundred times that from millions who will join now when HA is so much more enjoyable and accessable? Now people dont have to spend 24 hours in HA every day to get somewhere... They can work, go out with their wife/gf, and take care of their kids, and still have time to PvP in HA.
If all those people who quit cant control themselves, and their emotions to such extent that they have to quit, they shouldnt be playing games in the 1st place. Mabe they should go outside and get some air.
And please... Dont say MOST players prefer 8 vs 8!!! SPEAK FOR YOURSELF.
Who is most? You? Ten thousand more like you? What about millions who think different? You are overuled. Case closed.
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Nov 01, 2006, 08:36 PM // 20:36
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#25
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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Many=/=Most. It could be as little as 10% if theres a million players.
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Nov 01, 2006, 08:42 PM // 20:42
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#26
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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6 vs 6 doesn't work and can't last. I suggest putting it back to 8 vs 8 but making all-new maps and extra gametypes and getting rid of the incredibly silly gameplan of interrupting a ghost for 3 minutes d: I don't like 6 vs 6 but I wouldn't like regular old 8 vs 8 back. A happy medium?
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Nov 01, 2006, 08:55 PM // 20:55
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#27
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Wilds Pathfinder
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Ok.. Lets observe.
Before, there were around 5 ID's and ID1 was flat full.
Now, there are 2 ID's with 5 people in ID2 and in ID1 around 100 people.
Seems OBVIOUS.
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Nov 01, 2006, 09:00 PM // 21:00
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#28
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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^^ Thanks for the proof. I'd have to ask what time you took that data tho, if 1one was at 8 p.m. and the other was at 7 a.m. thats normal
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Nov 01, 2006, 09:02 PM // 21:02
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#29
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Wilds Pathfinder
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Normal times, allthroughout the day. Even at 10PM GMT+1 there is 2 ID's check it out yourselves!
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Nov 01, 2006, 09:03 PM // 21:03
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#30
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Lion's Arch Merchant
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Quote:
Originally Posted by Not A Fifty Five
^^ Thanks for the proof. I'd have to ask what time you took that data tho, if 1one was at 8 p.m. and the other was at 7 a.m. thats normal
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those data=6pm to 10pm pacific time aka prime time, i can confirm, note it was before the release of nightfall and heroes
not anymore :-/
Go take a look at the ha forum, people who love ha HATE this change. New players never played HA initially liked it. Then they found out that still no one takes them and they still get their ass kicked/yelled at. They quit, result=less people playing ha.
And now it's chaos with all the heroes/henchs
Last edited by supaet; Nov 01, 2006 at 09:05 PM // 21:05..
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Nov 01, 2006, 09:35 PM // 21:35
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#31
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Banned
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Quote:
Originally Posted by Cracko
Ok.. Lets observe.
Before, there were around 5 ID's and ID1 was flat full.
Now, there are 2 ID's with 5 people in ID2 and in ID1 around 100 people.
Seems OBVIOUS.
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yes coz vimway, iway, blood spike, ranger spike fill those districts.
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Nov 01, 2006, 09:50 PM // 21:50
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#32
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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What an arguement. The change is bad for the guys who have always played HA,but good for the new guys who want to play HA...but bad because the people who have always played HA don't want the new guys to play with them,or treat them bad for not knowing all the ins and outs of HA.
Seems like the same crap from the 8 vs 8 times to me in that sense.
The elitists ruled HA for a good stretch, their time to change has come,and they will fight it tooth and nail until the bitter end.
The Eles had to adapt to change. The Necros now have to adapt to change,too. So, finally, the elitists of HA must adapt as well.
However, each of these groups whined and groaned about the forced change.
I have been in HA a few times, so it's not my place to claim to know all about HA, but I am very used to changing enviornments and situations.
The questions is why is the change bad? Is it because the old stuff doesn't work the same?
Is it because the new stuff feels funny? Is it because adapting is a bit too hard?
Maybe the IWAY build isn't the only nearly useless build in a 6 vs 6 scenario.
Maybe you guys who think you are the "Leet of the Leet" aren't so elite as you would like us to think.
If you guys want to play 8 vs 8, then go to your respective halls and get it popping for you guild. That's what most of you guys do anyway in HA,right? HA with your guildies? I thought that's what you guys wanted to do. Not pick up some lame group that you don't know and play.
This isn't PvE afterall,is it? Where the skilless can win, as most PvP elitists think. 6 vs 6 makes you play the metagame different? Then play different and show us how "leet" you guys are.
I would love to have a 1 on 1 arena, now that will show true skill. How many of you "leet" players could take a guy in a 1 on 1 scenario?
That would make a guy "Famous" for sure. How fast could you cut through a guy's build. Would it be fair to all to have that kind of arena?
Is it fair to treat the new guy like he/she has a disease called "Not Leet Syndrome"? Is it fair to say change it back, when you guys aren't the only ones it has an effect on?
I say play the game and stop dwelling on the past. You and I know that HA is changed forever. Making a new arena for the nastalgic "leets" so they can play 8 vs 8 isn't what you guys want, and a new 6 vs 6 arena that keeps the non"leets" out of HA isn't what ANet wants,obviously.
This is the next step in combining the 2 communties, and as usual, the elitists scream blue bloody murder.
You guys think its bad to play 6 vs 6? 8 vs 8 is so different,you say? Then how about making a valid point as to what makes 8 vs 8 better than the new 6 vs 6?
Not liking it because you don't like it isn't a good enough answer IMHO.
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Nov 01, 2006, 09:58 PM // 21:58
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#33
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Krytan Explorer
Join Date: Apr 2006
Guild: I dont like guilds...
Profession: Mo/E
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I would like it to switch back to 8 v 8 but I dont think it will happen any time soon, because such a blunder would make Aretardnet look stupid. (sure everyone already knows they're stupid but meh let them think what they want)
With the recent HA changes, it has become a ridiculous retarded interrupt-fest where half of the people on a team are dedicated to interrupts (2 rangers + 1 PD mes whatever) HA needs to get rid of this. I guess most people want 8 v 8 back because its always been like that and more room. 6 v 6 hasnt improved HA in any way unless you count faster matches and faster group formation.
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Nov 01, 2006, 10:00 PM // 22:00
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#34
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Wilds Pathfinder
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Quote:
Originally Posted by Darkpower Alchemist
What an arguement. The change is bad for the guys who have .....................
Not liking it because you don't like it isn't a good enough answer IMHO.
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It's not about what my point of view is, it is about the peoples interest, if i see only a couple districts and there used to be a whole lot more, then SOMETHING is wrong, you cannot deny that.
@ tomcruisejr: Atleast it has more variety, now it is: oh that team could be either one of the three. Henchway, Mel/Apply or Dual-Smite..
Damn I nearly forgot Dual-Smite there
Last edited by Cracko; Nov 01, 2006 at 10:04 PM // 22:04..
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Nov 01, 2006, 10:00 PM // 22:00
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#35
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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lol @ above bringing 1 vs 1 into anything
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